Most panels are daisy-chained to one another with power cables; solving one will light-up the cable, and unlock another panel. In town, Book witnesses youths harassing the Amish.
Must say, the audience reaction added a more entertaining aspect to the film. Here comes the first epiphany - you can solve that more complex puzzle you just passed with the information you learned here. After the film, it left a lot to discuss about.
With silence running through the theater with no music, the pictures on the screen were mysterious and creepy in a good way. Because these logs can be found in any order, Blow hopes that each player may have a different perception of the narrative depending on how they have approached the game.
The film insists that for every benefit accrued by telling a wrong or concocted story—such as the invention of the emergency system, which came about partly as a result of the public feeling collectively ashamed of itself after Genovese's murder—there are downsides as well, some severe.
Audio diaries also include teachings of the Buddha, or philosophers like William K.
The Witness uses its own engine developed by Blow and his team, which took a significant portion of the development time. Rosenthal wrote an entire acclaimed book about the case, "38 Witnesses" the very title of which is apparently wrong; the Herald Tribune reporter says there were Unarmed, Book uses his wits to defeat the two cops before Schaeffer holds him at gunpoint.
Blow stated that they were working on a patch to allow players to adjust their field of view, disable the head bobbing, and enable faster movement options.
The Witness, then, isn't about telling a 'story', so much as it is about fully exploring a concept: the nature of epiphany, and how a new set of information can affect our understanding of the world around us.
Their attraction is met by disapproval of the elders, who consider having Rachel shunned.